How to Make Alignment Work

And here I thought I had nothing more to say... Let's assume we're building an RPG from scratch. We don't know the exact details of the setting - probably something with mid- to high-levels of magic. Enough to make it fairly common but not so common that "magic stores" are a thing. And we don't... Continue Reading →

The Hidden Game

I'm not going to address this topic any more than necessary. It's been beaten to death; there are many sources available for the reader to peruse; and if you haven't decided by now that alignment needs to be thrown out of your game, then I suggest you stop reading and move on to something that's... Continue Reading →

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