Foundation

I did a podcast this past Sunday - and I'll provide a link once it's online - where I met with a friend I haven't seen in several years. His schtick is that he invites people to decide the content for his podcast, without his input and without his knowledge, such that he doesn't know... Continue Reading →

[Rant]

Delta's house rules concerning clerics: there are no clerics. And here's my response to each of his reasons... (Disclaimer: Yes, of course he can run his game however he wants. And I'm sure that his game is well run, judging by the quality of the content on his blog. My thoughts are outlined below because... Continue Reading →

All the Work…

Let's keep this going, shall we? "Gods, clerics, and holy spells cause logistical problems. If you can heal, cure disease, and resurrect, then do leaders die? Are their [sic] epidemics? Does each god have a portfolio? Is that a lot of extra work? Are gods, gods or just beings on a power-level beyond characters? Does Healing... Continue Reading →

An Apology for Clerics

I've seen this around the 'net before. I've had this discussion many times. The ideas are persistent, pervasive and downright insidious. And in each and every case, they are dead fucking wrong. These arguments are based on laziness, pure and simple. 1) D&D has always had clerics. Yes, this is a shitty reason for keeping clerics.... Continue Reading →

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