On the magic of fantasy languages

This story covers a conversation between a player and an animal: https://www.youtube.com/watch?v=QVHyY4SVNc0 The relevant piece starts about 17:30. It unfolds much as you would expect: the player uses a power to communicate with an animal and the animal responds with words, phrases and ideas that are less than useful. "Gold? What's that?" squawks the raven. Why?... Continue Reading →


On the proper use of analogy

I can't say that I entirely agree with Noisms' main point. Certainly, he's correct that too much focus on the analogy ~ whatever form that may take ~ can easily lead the viewer to a point where darkness is his only friend because he has his head too far up his own ass. Lord knows I've... Continue Reading →

On the problem of the fantasy language

I use Birthright as the basis for my world. It has a strong resemblance to our own world in terms of culture and language, and it's one of the reasons I like the setting. Interesting fact: Birthright started when Lorraine Williams (a manager at TSR) requested a setting based on Czarist Russia (she had a... Continue Reading →

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