On my disdain for the “popular”

"I hate [Critical Role], as a sentence, voices a complex opinion on cultural trends in [D&D] and aligns the speaker with ... all that [CR] represents. They resent [CR], the concept. [CR], the actual [group], is of secondary importance."


On the difficulty of “acting in character”

https://twitter.com/AndreasPischner/status/1059213145435267077 What does it mean to "act in character?" This is a fairly common point of discussion among online communities. Often, it turns up where a player or a GM is concerned about metagaming, or the perception that they're acting on knowledge that their character could not possibly possess. But it's just as likely that... Continue Reading →

On developing your character

This is not an uncommon question online: How do I fully develop a Dungeons and Dragons character so their actions are in character? And the answers aren't necessarily bad. Choose a personality. Give your character a quirk. Know your character's motivation. Try to pick things that are distinct from yourself. Write a backstory. Answer a... Continue Reading →

What You Know

One of the skills from the Tao's sage abilities system is Sharp Practice. Briefly, it is "the art of identifying the layout of a building or the probable background of an individual." Since Alexis hasn't put his notes online yet (quite possibly because he doesn't know exactly how the skill will work), I've been writing down... Continue Reading →

Let’s Play Pretend

I must ask the reader's patience for this post: the recent discussion has put into my mind the need to provide examples that better illustrate my points. All too often, I feel that we get lost when discussing hypothetical situations. These discussions would benefit the most from actual examples, but given how complicated things can... Continue Reading →

Choose Your Weapon

Historically, my dice have always sucked. I picked dice for their ascetic appeal. (Chessex was my preferred brand, and I purchased more than just dice from them ~ my favorite product was a wet erase, vinyl map; grids on one side, hexes on the other.) Unfortunately, as a player, this meant that I pretty much... Continue Reading →

What Comes After?

I've made it a point to argue that acting is not necessary in order to play a role-playing game. This is fundamentally because role-playing is defined as "the acting out of the part of a particular person or character," and, in the context of an RPG, that role ~ the person or character ~ is... Continue Reading →

Bunch of savages in this town…

From Wikipedia: Psychopathy, sometimes considered synonymous with sociopathy*, is traditionally defined as a personality disorder characterized by persistent antisocial behavior, impaired empathy, impaired remorse, bold, disinhibited [sic], and egotistical traits. Sounds like a player character to me. * Let's take a moment to recognize that this is not going to be a discussion of psychological conditions from an academic viewpoint. I understand that psychopath... Continue Reading →

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