Metagaming

Anyone who spends more than a few moments listening and critically evaluating this video will realize that the speaker is employing age-old rhetoric designed to belittle and break down the listener, to the point where you're willing to accept his premise, which is, "This thing is totally bad except when I say it's good because... Continue Reading →

Experience

What is experience? practical contact with and observation of facts or events the knowledge or skill acquired by experience over a period of time, especially that gained in a particular profession by someone at work an event or occurrence that leaves an impression on someone By profession, I'm an industrial engineer and an officer in the... Continue Reading →

[Rant]

Delta's house rules concerning clerics: there are no clerics. And here's my response to each of his reasons... (Disclaimer: Yes, of course he can run his game however he wants. And I'm sure that his game is well run, judging by the quality of the content on his blog. My thoughts are outlined below because... Continue Reading →

All the Work…

Let's keep this going, shall we? "Gods, clerics, and holy spells cause logistical problems. If you can heal, cure disease, and resurrect, then do leaders die? Are their [sic] epidemics? Does each god have a portfolio? Is that a lot of extra work? Are gods, gods or just beings on a power-level beyond characters? Does Healing... Continue Reading →

An Apology for Clerics

I've seen this around the 'net before. I've had this discussion many times. The ideas are persistent, pervasive and downright insidious. And in each and every case, they are dead fucking wrong. These arguments are based on laziness, pure and simple. 1) D&D has always had clerics. Yes, this is a shitty reason for keeping clerics.... Continue Reading →

Your Skill Challenge is Shit

Let's talk skill challenges. I used to be a fan. For the short time I ran 4e, I loved them. I don't anymore. It's not so much the structured approach to resolving conflict. It's not the way they tie in with the game's story/event based elements. It's the shitty DMs. Some background: skill challenges are... Continue Reading →

Fuck Your Tricks

Monsters tricks. A sure sign that the DM is a dick. This is why your D&D sucks shit: because you're sitting behind a screen, hiding your dice, giggling like a school girl about how much smarter you are than the players. "Hehe, the rogue forgot to say he was performing some obscure task for no reason, time to... Continue Reading →

Foundation

A few years back, I had other posts on this site. I took them down on purpose. That's my prerogative, as it's my blog and all that jazz. The decision wasn't based on anything so much as my desire to start fresh. See, I've changed my mind on gaming, since last I wrote anything here,... Continue Reading →

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