The search continues…

I come across a piece like this and it piques my interest. A dynamic framework for conceptualizing a character's thoughts that helps to inform their actions? Yes, please. The writer in me wants more. Then I check the links and see who we're referencing... And a little part of me dies inside. To summarize the... Continue Reading →

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Being a Better Player

There's a conversation taking place at the Tao of D&D, starting with the semantics of combat and moving in... a very different direction. Alexis shared a video about motivation, noting that player motivation cannot be viewed in the same way as, say, factory worker motivation. Please check out the discussion and the video, it's all... Continue Reading →

Excuses

Fuzzy Skinner offered his take on the recent podcast, a sentiment that is shared among many in our online communities. Alexis politely shut him down, a response which is entirely within his right, particularly when you consider that he's maintained pretty much the same position on his blog for about a decade. For myself, it's... Continue Reading →

Progress

Before you get into this post, please take a moment to have a listen. Alexis and I join Chad and Scott from "Want to Hear Something Interesting?" to discuss our approach to gaming. Many things are said and many points are made. There's one that I want to elaborate on. The relevant portion begins at... Continue Reading →

Metagaming

Anyone who spends more than a few moments listening and critically evaluating this video will realize that the speaker is employing age-old rhetoric designed to belittle and break down the listener, to the point where you're willing to accept his premise, which is, "This thing is totally bad except when I say it's good because... Continue Reading →

Experience

What is experience? practical contact with and observation of facts or events the knowledge or skill acquired by experience over a period of time, especially that gained in a particular profession by someone at work an event or occurrence that leaves an impression on someone By profession, I'm an industrial engineer and an officer in the... Continue Reading →

All the Work Again…

Delta's house rules concerning clerics: there are no clerics. And here's my response to each of his reasons... (Disclaimer: Yes, of course he can run his game however he wants. And I'm sure that his game is well run, judging by the quality of the content on his blog. My thoughts are outlined below because... Continue Reading →

All the Work…

Let's keep this going, shall we? "Gods, clerics, and holy spells cause logistical problems. If you can heal, cure disease, and resurrect, then do leaders die? Are their [sic] epidemics? Does each god have a portfolio? Is that a lot of extra work? Are gods, gods or just beings on a power-level beyond characters? Does Healing... Continue Reading →

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